IO Interactive explained that they do not currently have the rights for it, but they want to investigate the situation and consider alternative options for bringing this feature back. The only major change from the original games can be found in Hitman: Absolution, which lacks the Contracts mode now. Shadows and reflections should be increased too, while the topic of control was mainly about the higher responsiveness of the control sticks. The light effects in Hitman HD Enhanced Collection should be comparable to the results we have seen in more recent Hitman games too, because the developers didn't have to stick with the techniques of the original games for these new editions. Super-sampling & upscale support settings: The texture quality is adapted to the console's particular performance which, according to IOI, calculates the resolution before up or downscaling it depending on the screen:
Es gibt eine verpassbare Trophäe: Berüchtigt. Fehlende Trophäen nach Spielende machbar.
Ihr könnt von Anfang an auf der Schwierigkeitsstufe 'Profi' spielen. The obvious tweaks relate mostly to the visual quality, since the current console generation has more power available to calculate and display 3D objects. Trophäen-Leitfaden - Hitman Blood Money 1x 9x 0x 15x 25 Allgemeine Infos: Die Platin ist komplett offline machbar.
HITMAN BLOOD MONEY CONTROLLER MOD PS4
Today marks the release of the Hitman HD Enhanced Collection on PS4 and Xbox One, bringing both Hitman: Blood Money (2006) and Hitman: Absolution (2012) to current consoles, and now IO Interactive has used a new FAQ article to give us an overview of the most important changes.